Change of Plans / Change of Perspective
Did I start my initial storyboarding for my "Xpander" Project ( here ) from a Middle-out Point of View (mo-POV) rather than from a Bottom-up (bu-POV) one and did that starting point cause me to miss some vital concepts that should have been obvious if I had focused on the bottom rung, physical layer instead of jumping to a higher, abstracted level (i.e., physical key presses converted into symbolic characters) ? Seems to be so ... I should have started with keyboard layout and the raw basics of a user's fingers pressing down on specific keys of the keyboard according to some sequence and timing, and perhaps holding down one or more of the keys for respective times and then finally releasing them perhaps all at once or according to another sequence. Then I would have perceived the possible permutations. I did not. [ edit insert : Wikipedia has cool page re IBM keybd here ] In general, keys such as SHIFT, CTRL, ALT, WIN, MENU act as pre-fix commands that are activate...